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Special feature - behind the scenes on the movie xXx with Vin Diesel.

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I am the webmaster and programmer for this site. The aim with CaptionKit is to provide a subtitled media hub, together with promotional tools allowing you to have your media visible to deaf users and search engines.

Speaker Caption
Gavin Bocquet
Jump to video index point It was an interesting script, an interesting premise
Jump to video index point of trying to put the X-generation sprit into the secret agent / espionage world.
Location designer
Jump to video index point It was a very interesting take on an existing genre, giving it quite an edge.
Bradford Ricker
Jump to video index point A script with a lot of action, a lot of gadgets, a lot of things happening.
Jump to video index point Very demanding.
Rob Cohen - Director
Jump to video index point Once this starts going, it just gets faster and faster. It never lets up.
Gavin Bocquet
Jump to video index point The look and style of the film was based on the premise of the script
Jump to video index point about tring to work in the world of extreme sports and x-generation
Jump to video index point and a very sort of hip, hi-tech design in both costume and gadgets and the sets
Jump to video index point into this world of what you understand is a secret agent world which is usually a little bit stuffier.
Bradford Ricker
Jump to video index point Its an action movie. Its got to have an edge.
Jump to video index point Its got to be something modern and somthing thats going to have devices
Jump to video index point that are exciting, that are maybe not completely realistic.
Jump to video index point but are something that are a little beyond realistic.
Gavin Bocquet
Jump to video index point Theres a lot of discussions about whether we would be
Jump to video index point contemporary or just out of contemporary, or futuristic.
Jump to video index point I think the conclusion was we didn't really want to be science fiction.
Jump to video index point Everything had to look as though it could be believable now.
Bradford Ricker
Jump to video index point Rob trusted Gavin quite a bit. And he wanted Gavin to give him
Jump to video index point a err, a look that was you know, going to push things a little bit
Jump to video index point be a bit new, over the top but at the same time, beautiful.
Vin Diesel
Jump to video index point When you get a guy like Gavin to create the environment,
Jump to video index point when he knocks it out of the park , which he did, you've gotta thank him
Jump to video index point because all you have to do is be in that point and work off the environment he's created.
Computer voice
Jump to video index point Opsec three - Yellow.
Jump to video index point Opsec four - Orange.
Jump to video index point Opsec five - Red [Bell from a elevator arriving]
Gavin Bocquet
Jump to video index point In the style of the movie, we had a lot of contrast to work with.
Jump to video index point We new we were working in LA, we were working in the sort of the street side life of LA.
Jump to video index point We were going to Prague, we were going to be using locations in Prague
Jump to video index point that were a mixture of elegant and romantic and very run down and grimy
Jump to video index point bug palaces, small bars, sort of subterranean environments
Jump to video index point So we had great contrasts going on all over the place.
Jump to video index point And I think the one advantage we had, or the one thing we were trying to do with the NSA
Jump to video index point was push it into a worl of very modern, hi-tech design
Jump to video index point to contrast with all the environments we were going to see or build in Prague.
Jonathan Lee
Jump to video index point The NSA hanger that was a set we built in Prague
Jump to video index point ws a very high end, high tech, technical set
Jump to video index point with a lot of very specific finishes.
Jump to video index point And Gavin and Rob had no mercy there.
Jump to video index point They wanted it to look just as good as it could.
Jump to video index point It had almost 120 monitors in it, and very high end, metal - steel finishes.
Bradford Ricker
Jump to video index point It sounds great, but it was like 'Yeah we're going to have a million monitors
Jump to video index point and we're gonna be underground - heh -
Jump to video index point But - it was exciting because its a contrast I think, to the Prague world.
Jump to video index point And I think that was, that was important in the set
Jump to video index point to give it this scale and this scope, that its -
Jump to video index point you know, this place has its pulse on every event in the world.
Jump to video index point Its the kind of place that can track a single person, or track a whole army.
Jonathan Lee
Jump to video index point So, it was quite hard work, but a great contrast to the look of the movie.
Rob Cohen - Director
Jump to video index point Yorgi and his crew are new, they're young and they're new, and they're powerful.
Jump to video index point Their style is the style of urban rebellion.
Jump to video index point The tattoos and the clothes and the clubs and the girls, the whole thing.
Gavin Bocquet
Jump to video index point Yorgis castle as a concept started out in slightly different form in the script.
Jump to video index point It was originally a castle split in two sections.
Jump to video index point It was a castle or palace that he lived in, in the centre of Prague,
Jump to video index point and it was a fortress that he had on the outside boundaries of Prague
Jump to video index point sort of more in the countryside or the mountains.
Jump to video index point Gradually it just became sensible to put these two locations together.
Jump to video index point And there was a castle, a palace called Ranov
Jump to video index point that I'd seen previously on trips to Prague or to the Czech Republic,
Jump to video index point or other shows, that had never been shot in before.
Jump to video index point It gave us the palace, the sort of the big grand scale for Yorghi
Jump to video index point Something he lives in, this mad opulence as an anarchist would.
Jump to video index point And underneath there was a belief that the AHAB launch room
Jump to video index point in the cliff face underneath, with the opening doors to the river.
Jonathan Lee
Jump to video index point Exterior of the castle was a fantastic location
Jump to video index point down in Moravia, and we added to it with various quite large pieces of scenery
Jump to video index point just to seal the courtyard off, to make it into the area that Rob wanted the action to unfold in.
Jump to video index point but to seem like impregnable fort and in fact it was a three sided castle that looked out over a cliff
Jump to video index point so we had to seal that fourth side off.
Jump to video index point So that was a fairly big element from the construction point of view.
Gavin Bocquet
Jump to video index point AHAB was the sort of thirty foot long submersible.
Jump to video index point The idea was that this was being built in a subterranean environment underneath his palace.
Jump to video index point So we obviously weren't going to find that as a location
Jump to video index point so we knew we were going to have to build this.
Jump to video index point The difficulty of working with water in this instance
Jump to video index point was obviously building the set in what was going to be a water environment
Jump to video index point and there was no stage available in Prage that actually had a tank
Jump to video index point as we would call it, like a waterproof tank below the stage floor.
Jump to video index point Luckily the studio complex, which was an old industrial works that we were using,
Jump to video index point one of the stages there did have a sunken floor.
Jump to video index point err so we started with a shell that was mainly a period interior undergound
Jump to video index point of columns, sort of brick columns and brickwork
Jump to video index point but then applied a lot of modern technology into it
Jump to video index point as though Yorghi had turned it into a modern hi-tech workshop.
Jonathan Lee
Jump to video index point The AHAB set was erm our largest set.
Jump to video index point And it was our most complicated effort, both as an art department and a construction department
Jump to video index point The end section, the launch room had a very large tank in it that was over six feet deep.
Jump to video index point And we had to build a metal tank within the existing tank
Jump to video index point within the stage, because it was basically just a huge depression in the floor which wasn't water tight.
Jump to video index point So we had to build a metal tank within that.
Jump to video index point And there was huge collaboration with the special effects department.
Jump to video index point Because the set was animated in various ways, there were huge doors that shut,
Jump to video index point there was an extraction system for taking gas out of the air
Jump to video index point when one of the rockets goes off inside the workshop.
Jump to video index point But it was probably the hardest in that it combined
Jump to video index point basic set construction finishes of stone and brick,
Jump to video index point err with the hi-tech metal, glass and all the rest of it.
Jump to video index point And in fact, by the time the water was in the tank
Jump to video index point it became very very difficult just to get about the set,
Jump to video index point to get to certain areas of the set you had to get into a boat
Jump to video index point and literally row over to it. But it was a great end result.
Vin Diesel
Jump to video index point This is movie making to the highest degree !
Gavin Bocquet
Jump to video index point The drug farm was one of the first sets that we could actually get our teeth into.
Jump to video index point It was scheduled early, it was in LA, we knew what we had to do.
Jump to video index point We had all the reference from all the Columbian, South Americal drug farms
Jump to video index point which was obviously quite hard to get, but we had enough to work with.
Jump to video index point So we initially made up some little concept models to show to Rob,
Jump to video index point little different ideas of how these buildings could be constructed, how big they were
Jump to video index point what sort of designs were there, what would happen in each one
Jump to video index point in the real world of sort of drug farms.
Jump to video index point So we had the basis of a real drug farm layout.
Jump to video index point And then we built a big scale model. Or a small scale model, but
Jump to video index point a big size ten foot by six foot board that had the whole of the drug farm on it.
Jump to video index point Which became our talking point really, it was almost sort of
Jump to video index point like a second world war operations room, with all the commanders around
Jump to video index point looking at the model explaining where the motor bike would fly,
Jump to video index point the helicopters would fly and all those things would go on.
Bradford Ricker
Jump to video index point The drug farm was really designed for the stunts. I went with a stunt man
Jump to video index point and my art director working with me, Bruce Hill, went with me round the whole drug farm.
Jump to video index point and started labelling places where we'd have to have jumps
Jump to video index point where we'd have to have fences, where we'd have to have an obstacle
Jump to video index point so it would become a very exciting sequence for Vin and the motor cycles and for Rob to coreograph.
Jump to video index point Rob sat down with the model, he looked at it all, and he said :
Jump to video index point 'This building's the first to blow, the helicopter comes round here'
Jump to video index point He just started playing with it, in about an hour he had sort of mapped it out in his head.
Sound effect
Jump to video index point Motorcycle
Jump to video index point 7 rapid gunshots, shell cases rattle on the flooe
Xander Cage
Jump to video index point Oh my god !
Gibbons
Jump to video index point She's checking you out, man.
Xander Cage
Jump to video index point Think I'll hang on to these.
Jump to video index point The script had a number of demands for weapons and gadgets for the NSA and the Xander character.
Jump to video index point and also Yorghis world as well.
Jump to video index point So there were a number of real weapons, from great big rocket launchers
Jump to video index point down to handguns that were real, practical film weapons.
Jump to video index point and then there was a series of gadgets , weapons and guns
Jump to video index point that we designed and made ourselves as props, that obviously didn't function.
Jump to video index point And generally they were on the border of being real in terms of their design and what they could do.
Jump to video index point When these things appeared they inherently looked naturally part of that world
Jump to video index point even though if you took them away from that and looked at them
Jump to video index point you probably might think a couple of them were more on the futuristic side
Jonathan Lee
Jump to video index point We're taking things that people can recognise, I think
Jump to video index point And taking them a step further into a new realm.
Bradford Ricker
Jump to video index point We didn't want it to make it too high tech - we didn't want them to be delicate.


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Contact Neil Smith
Address 87 St Lukes Crescent
Totterdown
Bristol
BS3 4SA
Country UK

Created
27 Apr 2003

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